Search found 50 matches

by Venrob
Thu Apr 15, 2021 8:03 am
Forum: Feature Requests
Topic: More Level-Dependent CSets
Replies: 1
Views: 43

Re: More Level-Dependent CSets

Pahahahahahaha
by Venrob
Thu Apr 15, 2021 8:02 am
Forum: Grey
Topic: [2.55] Request for a "Mass Overlay" option for the Tile Page
Replies: 4
Views: 1616

Re: [2.55] Request for a "Mass Overlay" option for the Tile Page

Anthus wrote:
Sat Jan 16, 2021 5:53 am
My reply is late af, but awesome. :D

What's the hotkey?
Just overlay while selecting an area.
by Venrob
Thu Apr 15, 2021 8:02 am
Forum: Pink
Topic: FFC High-lighter To Help Find FFC On Maps
Replies: 3
Views: 330

Re: FFC High-lighter To Help Find FFC On Maps

You can edit any FFC from 'Screen->Freeform Combos' in the menu. Yes but you cannot find them on a screen if you have more than one or if something is slowing something down with a script you cannot find them to delete them. You can only edit them, but you have absolutely no idea where they are pla...
by Venrob
Thu Apr 15, 2021 8:01 am
Forum: Feature Requests
Topic: Game Over Misc. Colour
Replies: 1
Views: 83

Re: Game Over Misc. Colour

In 2.55, the background color is a system UI solid black color. While not *yet* modifiable in ZQ, this CAN be modified via ZScript; 'Game->GameOverScreen[]'; use the 'GOS_' constants from 'std_constants.zh'. You can change quite a lot about the game over screen, and can also modify what all the text...
by Venrob
Sat Jan 16, 2021 2:54 am
Forum: Pink
Topic: FFC High-lighter To Help Find FFC On Maps
Replies: 3
Views: 330

Re: FFC High-lighter To Help Find FFC On Maps

You can edit any FFC from 'Screen->Freeform Combos' in the menu.
by Venrob
Sun Oct 25, 2020 8:10 am
Forum: Feature Requests
Topic: ClearTrace() actually clear console
Replies: 1
Views: 309

ClearTrace() actually clear console

It would be nice if running 'ClearTrace()' could clear the console. Unsure how easy to accomplish, might need a ZScript Setting.

Note:
'void CConsoleLoggerEx::cls(void)' exists in 'ffscript.cpp' to clear the console, for windows; Linux would need some other solution for it's terminal.
by Venrob
Sun Oct 25, 2020 7:46 am
Forum: Bug Reports
Topic: [ZC 2.53 B52] TraceS() crash
Replies: 2
Views: 886

Re: [ZC 2.53 B52] TraceS() crash

This relates to 'al_trace()' in allegro having a 512 character limit. 2.55 has fixed this with the 'safe_al_trace()' function in 'util.cpp', which handles character overflow by calling 'al_trace()' multiple times in smaller chunks. This needs to be backported to 2.53, and have the trace functions us...
by Venrob
Sun Oct 25, 2020 7:34 am
Forum: Feature Requests
Topic: In-Engine Object Carrying
Replies: 2
Views: 526

Re: In-Engine Object Carrying

Already been discussed. Believe it's on the list, though not sure if would be in 2.55 or next version.
by Venrob
Sun Oct 25, 2020 7:30 am
Forum: Development
Topic: 2.55 OnShutter Script
Replies: 4
Views: 2545

Re: 2.55 OnShutter Script

I haven't added a sound effects panel yet, I added a sprites panel. SFX panel is on to-do still.
by Venrob
Sat Aug 29, 2020 6:04 am
Forum: Development
Topic: 2.55 OnShutter Script
Replies: 4
Views: 2545

Re: 2.55 OnShutter Script

Perhaps a shutter sound as part of a doorset would be more appropriate?