Search found 55 matches

by ZoriaRPG
Tue Sep 29, 2020 10:11 am
Forum: Development
Topic: Notice: Updating Allegro to 4.4.4
Replies: 1
Views: 312

Notice: Updating Allegro to 4.4.4

The next ZC releases should be built on Allegro 4.4.4, with libs built by me, not by DarkDragon. I am curious if the malware issues go away after this, as we have been using his allegro libs since 2017. We were previously on a modified version of 4.4.2, so, this makes us current. It could also break...
by ZoriaRPG
Mon Sep 21, 2020 12:38 pm
Forum: Development
Topic: 2.55 OnShutter Script
Replies: 3
Views: 1703

Re: 2.55 OnShutter Script

Would make more sense to use the Sound Effects panel that you added, although this is feasible with a combo script with animated shutters.
by ZoriaRPG
Sun Sep 06, 2020 5:26 pm
Forum: Builds and Releases
Topic: ZC 2.55 (AEternal) Alpha 83
Replies: 0
Views: 273

ZC 2.55 (AEternal) Alpha 83

Zelda Classic AEternal, v2.55, Alpha 83 (Win32, 106MB) Changelog for 2.55 on GitHub . Expo Module | Demo Module | PhantomMenace Module Overview Major Features and Fixes Prevent out of memory crash when repeatedly compiling ZScript; and expand max RAM available to the software by 100%. Added more op...
by ZoriaRPG
Sun Sep 06, 2020 5:21 pm
Forum: Builds and Releases
Topic: Zelda Classic 2.53.1, Beta 52
Replies: 0
Views: 158

Zelda Classic 2.53.1, Beta 52

To coincide with the 20th Anniversary, 6th Quest Contest , ( Discord Server ) we're working on the next maintenance release of Zelda Classic 2.53.1 . If you are interested, you can download the latest contest build here . The quest that wins the contest will be included in the final build of ZC 2.5...
by ZoriaRPG
Sun Aug 30, 2020 11:02 pm
Forum: Builds and Releases
Topic: ZC 2.55 (AEternal) Alpha 82
Replies: 0
Views: 286

ZC 2.55 (AEternal) Alpha 82

Zelda Classic AEternal, v2.55, Alpha 82 (Win32, 106MB) Changelog for 2.55 on GitHub . Expo Module | Demo Module | PhantomMenace Module Overview Major Features and Fixes Added diagonal hookshot, with graphics for it in the Classic module. This needs a few adjustments, but it is functional. Triforce ...
by ZoriaRPG
Fri Aug 21, 2020 1:37 am
Forum: Bug Reports
Topic: [ZC 2.55 A (everything) possibly before] Draining Rupees Swordlock
Replies: 11
Views: 1425

Re: [ZC 2.55 A (everything) possibly before] Draining Rupees Swordlock

This is being caused by the QR: Options->Other->2->No Ammo Required to Display Subscreen Items.
It occurs with the rule OFF, but not with the rule ON. Strange.

I will investigate it soon.
by ZoriaRPG
Fri Aug 21, 2020 1:28 am
Forum: Bug Reports
Topic: [ZC 2.55 A (everything) possibly before] Draining Rupees Swordlock
Replies: 11
Views: 1425

Re: [ZC 2.55 A (everything) possibly before] Draining Rupees Swordlock

One thing that immediately stands out is:

Options->Misc->No Ammo Required to Display Subscreen Items
by ZoriaRPG
Fri Aug 21, 2020 1:25 am
Forum: Bug Reports
Topic: [ZC 2.55 A (everything) possibly before] Draining Rupees Swordlock
Replies: 11
Views: 1425

Re: [ZC 2.55 A (everything) possibly before] Draining Rupees Swordlock

//PureZC 2018 Fall Expo Build Added code for Graphics->Tint(), Graphics->MonochromeHue() and Graphics->ClearTint(), and renamed dummy function identifiers. ( Venrob, 21st October, 2018 ) Begin adding user/script-created bitmaps to ZScript. ( ZoriaRPG, 21st October, 2018 ) Fixed Lens QR/Flag inclusiv...
by ZoriaRPG
Wed Aug 12, 2020 7:45 pm
Forum: Bug Reports
Topic: (ZC 2.55 Alpha 78) Sword not getting obtained when picked up
Replies: 1
Views: 509

Re: (ZC 2.55 Alpha 78) Sword not getting obtained when picked up

Note to staff: This could be due to the save file res in readsaves not being met. The zc version check will always return 0 and needs to be addressed. The .sav files from 2.53.x can never be compatible with 2.55.
by ZoriaRPG
Wed Aug 12, 2020 6:41 pm
Forum: Builds and Releases
Topic: ZC 2.55 (AEternal) Alpha 79
Replies: 0
Views: 274

ZC 2.55 (AEternal) Alpha 79

Zelda Classic AEternal, v2.55, Alpha 79 (Win32, 106MB) Changelog for 2.55 on GitHub . Expo Module | Demo Module | PhantomMenace Module Overview Major Features and Fixes Added new combo type Step->Effects. This allows playing a sound effect when Link walks over it (e.g. bones crunching). Added new c...